The tactile effect of the Scodix-enabled playing cards add punch and feel to an ordinary product, escalating it to a premium finish.
– Dennis Kercher, Scodix
In recent years Scodix’s array of high-gloss and variable densities has made a mockery of the old childhood refrain, “you see with your eyes, not your hands.” These three Impressions playing card decks, produced by Make Playing Cards off the back of an $80,000-plus Kickstarter campaign, demonstrate why these digital print enhancements are as much a treat for the fingertips as for the eye.
Like a card magician working an audience we’ll begin with the most traditional deck first and work our way up to the big finish.
The Standard Edition is just that in terms of design, pretty much what you think of when you imagine the typical Poker assortment. Typical, that is, except for the raised feel and super shiny gloss of the artwork. Nowhere is this more impressive than with the face cards, which look like they might well peel themselves off the cardstock and toddle off to raid the fridge at any moment.
The Court Edition is pretty similar to the first, only boasting larger face cards and a more impressive tuck box complete with the King of Spades on the front. If anything, the enlarged artwork makes the Scodix effect even more pronounced – you could almost swear the queen’s measuring you up for her royal axman.
Both CMYK card decks are “outstanding examples of how Scodix takes the mundane and makes it extraordinary,” enthuses Scodix’s Dennis Kercher, and who can blame him?
But ladies and gentlemen the time has come to get those last drink orders in because we’re about to reveal this magic show’s coup de grâce, the ace in the hole if you will: The all-black Stealth Edition. That’s right – these cards feature the Scodix 3D UV emboss only – not a lick of C, M or Y, just ‘K as in Kool, er, cool.
While we can’t personally attest to the playability of these cards, it seems almost churlish to bring it up, particularly with the intriguing Stealth Edition. They’re gorgeous, intriguing to the touch, and quite possibly the only things standing between us and incorporeal fads like Pokémon Go.
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